![]() ![]() Redraw vector line width / Redraw vector lineīlur / Blur (Strong) / Gaussian blur / Smoothing Move, add, and delete control points / Switch corners Normal / Darken / Multiply / Color burn / Linear burn / Subtract / Lighten / Screen / Color dodge / Glow dodge / Add / Add (Glow) / Overlay / Soft light / Hard light / Difference / Vivid light / Linear light / Pin light / Hard mix / Exclusion / Darker color / Lighter color / Divide / Hue / Saturation / Color / Brightness / ThroughĬhange brush tip shape/brush size /line color Scale/Rotate / Scale / Rotate / Free transform / Distort / Skew / Perspective / Flip vertical / Flip horizontal Import Photoshop Gradient file (extension. Tone curve / Posterization / Reverse gradient / Color balance / Binarization Zoom In/Zoom Out / Smooth continuous zoom (0.8–3200%)īrightness/Contrast / Hue/Saturation/Luminosity / Level correction Rotate canvas to any angle / Flip canvas vertically or horizontally Remove dust / Fill leftover / Select dustīrightness/Contrast / Hue/Saturation/Luminosity / Posterization / Reverse Gradient / Level Correction / Tone Curve / Color balance / Binarization Rounded balloon / Ellipse balloon / Curve balloon / Balloon pen / Balloon tail / Thought balloon tailįlash pattern / Flash / Dense flash, Sea urchin flash / FireworkĬontrol point / Pinch vector line, Simplify vector line / Connect vector lines / Adjust line width / Redraw vector line / Redraw vector line width Special ruler (Parallel line / Parallel curve / Multiple curve / Radial line / Radial curve / Concentric circle / Guide) Linear ruler / Curve ruler / Figure ruler / Ruler pen / Guide / Perspective ruler / Symmetrical ruler Rectangle frame / Polyline frame / Frame border penĭivide frame folder / Divide frame border Scattered focus lines / Dark focus lines (curve) / Dense focus lines / Brightness / Burst Scattered speed lines/ Dark speed lines / Gloom / Rain Straight line / Curve, Polyline / Continuous curve / Bezier curve / Lasso fill / Rectangle / Ellipse / Polygon Refer only to editing layer / Refer other layers / Enclose and fill / Paint unfilled area (Closed area fill) ![]() Rectangle / Ellipse / Lasso / Polyline / Selection pen / Erase selection / Shrink selectionīlend, Blur / Finger tip / Painterly blender / Wet bleed blender / Textured blender Object / Select layer / Light table / Edit timeline Radial Blur Layer with a radial control of the size of the blur.Intermediate color palette / Approximate color palette.A short description of the blur layers can be found here: Layer.Columns in table – "Subsample Start Amount" value and "Subsample End Amount" value.Rows in table – "Aperture" value from beginning (frame 0) to end (frame 120).For example, if "Subsample End Amount" is set to 0, the last state of the objects from lower layers will appear without any blur.įrom Subsample Start 0 to Subsample End 1įrom Subsample Start 1 to Subsample End 0 The "Subsample End Amount" parameter indicates the value of Subsample at the end. Otherwise the motion of objects from lower layers begin as a smudge. For example, if "Subsample Start Amount" is set to 0, it won't have any blur on start. The "Subsample Start Amount" parameter indicates the value of Subsample at the start. The "Subsampling Type" parameter indicates the type of Subsampling used between: Using a high value, the smudge is finer, but the rendering takes longer as it involves much more computations. The "Subsamples Factor" affects the number of Subsamples to be computed. The concept is analogous to the shutter speed or exposure time in photography. The "Aperture" parameter indicates the number of frames used to compute the effect of motion. The parameters of the "Motion Blur Layer" are: Motion Blur Layer allows to simulate the blur of picture, that arises by movement. In a graphical context, blurs are effects that imitate those situations (with more or less success). In that case the objects that are out of focus are very blurred compared to the situation where the aperture is fully closed (f22). Also blurring occurs when you use a very wide aperture (f4). Blurs can happen as the result of a poor exposure during its recording (too long exposure time for a large movement of the object or a high movement of the recorder). In a photography context blur can occur when the focal point of the lens is not at the right position of the target of the photograph. Blur is a graphical effect that aims to imitate an unfocused image. ![]()
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